
The main antagonist is the vengeful spirit of Sae Kurosawa, the sole Twin Shrine Maiden sacrificed for the failed ritual. The protagonists, Mio and Mayu Amakura, are twin sisters who are visiting their favorite childhood playspot in Minakami, before it is lost in the dam construction. In the game's present, there is an urban legend about the Lost Village, where people who become lost in the Minakami forest will become trapped forever in the village. The player learns that Minakami Village was host to the "Crimson Sacrifice Ritual", the failure of which caused the settlement to vanish-thus earning it the name "The Lost Village". "All God's Village"), a "ost" settlement where the majority of the game takes place. While a dam is being planned for construction in a forest at this location in the game's present, the site is also home to Minakami Village (lit.

Just like in the original, Project Zero 2: Wii Edition is set in the Minakami ( 皆神村) region of Japan. A second player may attempt to scare the first one by pressing buttons on a second Wii remote, causing random events to occur. The players can search for haunted dolls while a ghost chases after them, along with taking pictures of ghosts from the main game and receive rankings on the spirit level (based on the player's fear meter that amasses when playing). In this mode, players slowly walk around a set course in first person view while scary events randomly occur. The game has a new theme song not in the original.Ī new mode, Haunted House, has been added, replacing Mission Mode. The game receives two completely new endings in addition to the ones obtained from the original and Xbox versions. Instead, endings are now determined by how the player plays the game. The way the player obtains the endings in the game is no longer determined by what difficulty has been selected. Additionally, many new cutscenes have been added to the game, expanding on the story, and several of the cutscenes from the original have been extended as well. Furthermore, the amount of healing items in the game has been decreased, and some fights that were optional in the original are now mandatory.Ī few unexplained occurrences in the original game are now resolved.
#PROJECT ZERO 2 WII EDITION UNDUBBED UPGRADE#
The Camera Obscura, while its external aesthetics are identical to those of the original camera from the PlayStation 2 release, has a new viewfinder and re-done controls, a lock-on function, a revamped upgrade system, a completely new way of using lenses, newly created lenses, and the capture circle has been changed from a proximity charge to the standard charge system found in every other game of the series.Įach time the player defeats a ghost, several newly created lines of dialogue for said ghosts come out of the Wii remote.Ī minor two-player mode is also supported in the main story, where a player with a second Wii remote can take Syncro shots and deal double damage to ghosts, as well as hear newly created dialogue come out of the Wii remote.Ī mini-map has been incorporated into the game, as well as the system from Mask of the Lunar Eclipse that shows the player where each key goes.
Several areas throughout the game are newly accessible, such as the shores of Whisper Bridge, the atrium of the Ōsaka House, a new hallway in the Kurosawa House, and the room on the top floor of the Kiryū House which could not be explored in the original.

An updated form of Blooming from the fourth game, called a "Dark Return", can randomly occur, which restores a ghost's health, makes their attacks do more damage, and grants them more abilities. The game now has an investigating mechanic which allows the player to see many new locations and things that weren't in the original game, as well as several newly created objects that can be opened, moved, and peeped through.Įach ghost now has many new attacks and special abilities given to them. Unlike Mask of the Lunar Eclipse, however, the Ghost Hands can damage Mio, with the player being able to pull back Mio's arm to evade them. Just like in Mask of the Lunar Eclipse, the game contains "ghost hands" which may randomly pop up when the player attempts to pick up an item. It also features several enhancements the graphics and character models are vastly improved, and the old costumes were replaced with new ones, designed with more emphasis on the back since it is constantly in the player's view. ( December 2013)ĭeep Crimson Butterfly has different features compared to the original game, like a dynamic over-the-shoulder third person camera angle first used in Mask of the Lunar Eclipse, instead of the classic fixed camera angles the map and layout of the game have been updated to work better with the new viewpoint.
